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| SimCity (2013), Electronic Arts promotional screenshot |
After ten years there's a new
SimCity out (
Societies doesn't count), but this is not an outright review of that game. At the start of March my internet connection died for several prolonged hours. After repeatedly trying to view several websites out of habit before realising they'd never load, I looked for something else to do. I hadn't played
SimCity 3000 in nearly two years so I fired that up. What a good thing it is that always-online DRM hadn't been invented in 1999 because I would have been screwed as the new game even saves your cities in "the cloud". Since I last seriously played it,
my city was populated by over a million sims and it had expanded almost to the limits without becoming one of those highly efficient cities designed by a player who has brutally calculated the placement of every building. My ideas about what a large city should look like are still firmly rooted in the skyline of Manhattan, hence I've kept the default building style in SC3K Unlimited. Only recently has
London started racing for the clouds.